How long is a year in Warhammer 40k?

Each increment of the year fraction corresponds to approximately 8 hours and 45 minutes Terran standard.

How big is a 40k Imperial Guard regiment?

In the game universe, the Imperial Guard is a colossal military organisation consisting of roughly 500 trillion men and women supported by at least a few hundred billion Armoured vehicles each from thousands of different systems within the Imperium of Man.

How many worlds are in the Imperium of Man?

1,000,000

The Imperium of Man is home to over 1,000,000 Human-settled planets scattered across over 100,000 light years of space in the Milky Way Galaxy.

What fuel is used in 40k?

Refined promethium
Refined promethium is valued across the stars, and is the basis for many bartering cultures. Promethium is also utilised as the Imperial military forces’ standard vehicle fuel, used in main battle tanks as well as other armoured vehicles and aircraft.

How long are Terran years?

The standard Terran year is divided into 1000 equal segments (000 to 999). Standard Terran years are still commonly recognised as 365 days, they are just divided this way for administrative purposes.

Is Warhammer 40K still popular?

Warhammer 40k is the most popular property made by its parent company, Games Workshop. Its popularity has helped the company’s stock price, which has risen by more than 60 percent in the last two years.

Who is the strongest Imperial Guard?

Lord Commander Solar Macharius
Lord Commander Solar Macharius (356-400. M41) is widely regarded as the greatest Imperial Guard commander in Imperial history.

How big is a Death Korps regiment?

Each siege regiment consists of five companies, which are broken down into ten infantry platoons and one heavy weapons platoon. Each company is led by a Death Korps Captain who is assisted by one Veteran Watchmaster. Each platoon consists of a command squad and up to six infantry squads.

Who controls the Imperium?

The Imperium is still nominally ruled by the Emperor of Mankind. However, since his ascension to the Golden Throne, the duty of actually ruling the Imperium falls to the Senatorum Imperialis — the Imperial Senate, led by the twelve High Lords of Terra.

How many planets do the tau control?

around 100.

What are melta guns?

The Meltagun, also called a “Fusion Gun,” “Melter,” or “Cooker,” is a powerful, short-ranged anti-armour weapon that produces an intense, energetic beam of heat in the tens of thousands of degrees Centigrade.

How do flamers work in 40k?

Loyalist Space Marine and Heretic Astartes Flamers work by firing a mix of highly volatile liquid chemicals which ignite with the use of a pilot light.

What is 41st millennium?

Warhammer 40,000. “It is the 41st Millennium. For more than a hundred centuries the Emperor of Mankind has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods and master of a million worlds by the might of His inexhaustible armies.

What year is 40K set in?

Most “recent” events in the Warhammer 40K universe occur in M41, or the 41st millennium. If an event was in 2005 it would have occurred in M3 or M03, the 3rd millennium.

Is Warhammer an expensive hobby?

All of these are great hobbies and as long as you don’t go overboard with new garden tillers or attending a lot of live concerts you won’t be paying Warhammer money for any of them. But if the question is: is Warhammer unreasonably expensive, then the answer, frankly, is no.

Is Warhammer a nerd game?

For much of its existence Warhammer has been a pretty unknown and niche thing. It, and wargaming in general, are a subset of overall geek/nerd culture. A culture which for a long time was not mainstream at all. However over the last decades nerd culture has become mainstream, and now Warhammer is following suit.

Which Guardsmen Regiment is best?

Warhammer 40k Lore: Where to Start: The Best Imperial Guard Regiments

  • Cadian Shock Troops.
  • Armageddon Steel Legion.
  • Catachan Jungle Fighters.
  • Death Korps of Krieg.
  • Tanith First and Only (Gaunt’s Ghosts)

Can you use Astra Militarum and Space Marines?

The answer is yes. Though you are not required to separate them into separate detachments unless you are specifically playing Matched Play, with the FAQ added rule “Battle Brothers” added in.

Is Krieg a death world?

The Imperial planet of Krieg is a toxic, radioactive Death World and the homeworld of the grim and fatalistic Astra Militarum Militarum Regimentum known as the Death Korps of Krieg.

How many soldiers does the Death Korps of Krieg have?

At full strength an infantry company will consist of ten infantry platoons and one heavy weapons platoons, led by a company HQ and include a varying number of Grenadier squads mounted on mechanized transports, for a total of over seven hundred Guardsmen.

Is the Imperium failing?

The official line is that, with brief and localized interruptions, the Imperium has been losing for 10,000 years. The massive warp rift that has split the Imperium in two is but the latest attempt to portray that. Since 40K is more setting than story, though, the Imperium will never actually lose.

Which Warhammer 40K faction is the strongest?

Warhammer 40K’s lore is riddled with warfare among factions.

Warhammer 40K: 8 Strongest Factions

  • 8 Tau Empire.
  • 7 Asuryan/Eldar.
  • 6 Necrons.
  • 5 Imperium Of Man.
  • 4 Chaos.
  • 3 C’Tan.
  • 2 Orks.
  • 1 Tyranids.

Can the Imperium destroy Tau?

Edit: to clarify, the Tau are probably the only opponent the Imperium could completely destroy, based on the Tau’s space travel technology and currently how few Tau there are. As they cannot navigate the warp due to lack of psykers, they can only do short hops that take longer overall to travel the same distance.

How do the Eldar view the Tau?

The Eldar generally view the Tau as more young and misguided than humans, but don’t often fight against them unless they’re in the way of the Eldar’s objectives, like they do with humans. People are like dice, a certain Frenchman said that.

What are Volkite Weapons good for?

In the Warhammer 40,000 universe, volkite weapons are heat rays capable of deflagrating the enemy and piercing even the thickest of armor. While extraordinarily rare in the 41st millennium, during the Horus Heresy they were common enough that even human foot troopers would occasionally carry one.